I appreciate you showing your first efforts here. I'm a big fan of NueDeck and love seeing your progress as a developer. Thanks for keeping your original efforts up! This also helps me relay to gamedev students how unimportant where they are right now is compared with their dedication, time commitment, and vision for where they want to be.
i don't want to sound rude but if you want to make your first game that you publish you should be more original than normal tile sets and making the games same as brackeys tutorials and i'm not saying that your game is bad i'm saying that you should think outside the box more than make a 2D platformer for the millionth time. also take your time when you make your next game, there is no rush when it comes to making games (except if you are in a gamejam). good luck with making games in the future
Thanks for your comment. Since I made this game while I was learning unity and game dev. , I didn't plan on story , game design etc.. Whenever I learn something, I just add it to the game and this makes the game more complicated. I was very exhausted but at least, I wanted to finish this game. Anyway at the end, I have a game which is playable (theoratically). Also, I learned so much from my mistakes. Next time, I hope I will make better games.
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I appreciate you showing your first efforts here. I'm a big fan of NueDeck and love seeing your progress as a developer. Thanks for keeping your original efforts up! This also helps me relay to gamedev students how unimportant where they are right now is compared with their dedication, time commitment, and vision for where they want to be.
i don't want to sound rude but if you want to make your first game that you publish you should be more original than normal tile sets and making the games same as brackeys tutorials and i'm not saying that your game is bad i'm saying that you should think outside the box more than make a 2D platformer for the millionth time. also take your time when you make your next game, there is no rush when it comes to making games (except if you are in a gamejam). good luck with making games in the future
Thanks for your comment. Since I made this game while I was learning unity and game dev. , I didn't plan on story , game design etc.. Whenever I learn something, I just add it to the game and this makes the game more complicated. I was very exhausted but at least, I wanted to finish this game. Anyway at the end, I have a game which is playable (theoratically). Also, I learned so much from my mistakes. Next time, I hope I will make better games.